Curse of the Dead Gods Wiki
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Maces are a type of melee weapon in Curse of the Dead Gods. They are categorized as a Main Weapon.

There are currently 7 different Maces in the game.

Fighting Style[ | ]

Most Maces use similar attack moves. However, some exceptions exist.

  • Normal attacks consist of 2 swings followed by finisher which slams the weapon in front of the Player, which deals increased damage and consumes 1 stamina point.
  • The charged attack is a spinning attack that lunges forward, dealing double damage, consuming 1 stamina point. It can be chained with normal attacks.
Damage Multiplier Stamina Cost Notes
Regular Attack 100% 0
Charged Attack 200% 1 Spin Attack
Combo Length : 3 attacks, incl. the Finisher
Combo Finisher 200% 1

Guide[ | ]

Maces are straightforward weapons : they hit hard, and that's pretty much it. Their average base damage is indeed higher than the other Main Weapons : in addition, their relatively short combo allows them to land their powerful Finisher pretty frequently. Their Charged Attack launches a spin attack that hits all surrounding enemies in a small zone, which is helpful when dealing with large enemy groups.

However, their lack of Critical Hits means they won't benefit from Critical Damage-focused items, which deprives them of a possible build path.

List of Maces[ | ]

Icon Name Ability Base Damage
COTDG-Icon-StoneHammer
Stone Hammer No special effect 25
COTDG-Icon-ForgeHammer
Forge Hammer Deals critical damage against Burning Enemies 22
COTDG-Icon-JewelHammer
Jewel Hammer Provides passive illumination 25
COTDG-Icon-SeekersMace
Seeker's Mace +5% base damage per level of relics carried 20
COTDG-Icon-SlaversMace
Slaver's Mace Finishers deal critical damage 23
COTDG-Icon-SparkHammer
Spark Hammer Lightning attacks 20
COTDG-Icon-Desperation
Desperation, Xbeltz'aloc's Scepter Base Damage increase by your percentage of missing HP 24
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